Checked 9 Nov 2026 · 37 links
Useful links
Graphics drivers, handheld makers' support pages and the open-source tools I point people to. Versions and dates were correct on 9 Nov 2026, and the official page always has the newest.
Graphics drivers
4 entriesIf your handheld's maker publishes its own graphics driver, start there.
AMD · Radeon graphics
Adrenalin Edition
26.10.2Optional
Released 30 Oct 2026
A fix-only release. AMD lists fixes for crashes and timeouts, including with overlays and FSR Frame Generation. The current Recommended release is 26.10.1, from 20 Oct 2026. AMD's notes say this package doesn't support handheld PCs, so get handheld drivers from the maker.
Intel · Arc graphics
Arc and Core Ultra graphics
101.9175WHQL
Released 4 Nov 2026
Full version 32.0.101.9175, now WHQL Certified. It covers Arc A- and B-series cards and Core Ultra graphics from Meteor Lake to Panther Lake, and adds Game On support for Football Manager 27, Phantom Blade Zero and World of Warcraft: Forever. On a handheld, check your maker's page first.
NVIDIA · GeForce
Game Ready driver
621.14WHQL
Released 4 Nov 2026
Game Ready for World of Warcraft: Forever. It's also the driver for DLSS 5 in Hogwarts Legacy, which NVIDIA says starts on 5 Nov for RTX 50 Series GPUs and laptops and RTX Spark PCs. For the most stable setup, my pick is Game Ready 617.42 (WHQL, 6 Oct 2026).
Announcement ↗Release notes (PDF) ↗617.42 announcement ↗Download page ↗
AMD · Ryzen
Mobile chipset drivers
8.09.28.1124
Released 21 Oct 2026
For Ryzen handhelds, laptops and mini PCs. If your maker publishes its own chipset package, start there.
Handheld makers
11 entriesDrivers, BIOS and firmware updates for each device come from its maker.
- ROG Xbox Ally (2025)ASUS · rog.asus.com
- ROG Xbox Ally X (2025)ASUS · rog.asus.com
- ROG Xbox Ally X20 (2026)ASUS · rog.asus.com
- Legion GoLenovo · pcsupport.lenovo.com
- Legion Go 2Lenovo · pcsupport.lenovo.com
- Legion Go SLenovo · pcsupport.lenovo.com
- Claw series: latest updatesMSI · msi.com
- All Claw models: pick yours, then SupportMSI · msi.com
- Drivers and FAQs for every modelOneXPlayer · onexplayerstore.com
- Support downloads for every modelAYANEO · ayaneo.com
- GPD Win 5 drivers and firmwareGPD · gpd.hk
Open-source tools
18 entriesFree projects on GitHub that I point handheld owners to.
Windows handhelds
- Handheld Companiongithub.com/Valkirie/HandheldCompanionA touch-friendly overlay for Windows handhelds, with controller emulation, gyro aiming and performance controls.
- Universal x86 Tuning Utilitygithub.com/JamesCJ60/Universal-x86-Tuning-UtilitySets power limits (TDP) and clocks on AMD and Intel chips.
- RyzenAdjgithub.com/FlyGoat/RyzenAdjA command-line tool that reads and sets power limits on Ryzen mobile chips.
Windows clean-up
- WinUtil by Chris Titus Techgithub.com/ChrisTitusTech/winutilOne window for installing programs, removing bloat, applying tweaks and fixes, and managing Windows updates. It runs from an admin PowerShell, so read the README first.
- Win11Debloat by Raphiregithub.com/Raphire/Win11DebloatA PowerShell script that removes preinstalled apps, turns off telemetry and declutters Windows 10 and 11. Its wiki explains how to undo changes, and most removed apps can be reinstalled from the Microsoft Store.
SteamOS and Linux
- Bazzitegithub.com/ublue-os/bazziteA Fedora-based gaming Linux with SteamOS-style versions for handhelds, desktops and living-room PCs.
- Decky Loadergithub.com/SteamDeckHomebrew/decky-loaderAdds a plugin menu to Steam's Game Mode.
- SimpleDeckyTDPgithub.com/aarron-lee/SimpleDeckyTDPA Decky plugin for TDP and power settings on Linux handheld PCs.
- InputPlumbergithub.com/ShadowBlip/InputPlumberA Linux service that routes and remaps controller inputs on handhelds.
Android
- DroidDeckgithub.com/Droid-Deck/DroidDeckRuns Valve's Steam client on Android handhelds, with Windows games through ARM64 Proton. It needs Android 9 or newer and an Adreno 730 or newer GPU. There's no official DroidDeck website, so only download it from GitHub. It isn't affiliated with Valve.
- ARMSX2github.com/ARMSX2/ARMSX2A PlayStation 2 emulator for ARM64, based on PCSX2, for Android, iOS, Linux, macOS and Windows. Its own site is armsx2.net. Other sites with similar names aren't the project's, so download it from GitHub or armsx2.net.
- ARMSX3github.com/ARMSX2/ARMSX3An early PlayStation 3 emulator for Android, built on RPCS3 by the ARMSX2 team. It's also on Google Play from the developer ARMSX. It needs a fast Snapdragon handheld (Snapdragon 8 Gen 2 or newer and 12GB of RAM are recommended), and you supply the PS3 firmware yourself.
Upscaling
- OptiScalergithub.com/optiscaler/OptiScalerSwaps a game's upscaler for another one (DLSS, FSR or XeSS) and can add frame generation.
- DLSS Swappergithub.com/beeradmoore/dlss-swapperManages and swaps the DLSS, FSR and XeSS files in games across the main PC launchers.
- HelixSRgithub.com/lonewolf0622/HelixSRA drop-in FSR 3.1 replacement for DirectX 12 games that runs DLSS's upscaling network on AMD GPUs, also usable through OptiScaler. Version 1.2.0 builds the network from NVIDIA's DLSS DLL on your PC; the files it makes are for your own PC only. The author has tested it only on Linux, so treat it as experimental.
Stutter and HDR
- SCSKillergithub.com/BlueHeisenberg/SCSKillerShader Stutter Killer: compiles a game's shaders into the graphics driver's cache before you play. Windows, NVIDIA and AMD only, for DirectX 12 games (and DirectX 11 on NVIDIA). It doesn't fix traversal stutter, and a driver update means compiling again.
- Go2HDRgithub.com/Rayekkk/Go2HDRA tray app for the Legion Go 2 that matches Windows' SDR content brightness to the screen brightness whenever HDR is on, using a curve you can edit.
- LaptopTrueHDRgithub.com/spiwar/LaptopTrueHDRCalibrates Windows HDR for a laptop's or handheld's built-in screen: it reads the panel's peak brightness and sets the SDR/HDR content brightness to match. Run it at full system brightness with external screens unplugged, and delete any Windows HDR Calibration profiles first.
Measuring tools
4 entriesThe capture tools from my test method.
- CapFrameXgithub.com/CXWorld/CapFrameXRecords and analyzes frame times, with an overlay and comparison charts. It records the frame data in my runs.
- PresentMongithub.com/GameTechDev/PresentMonIntel's open-source frame-timing capture tool for Windows. CapFrameX captures through it.
- HWiNFO64hwinfo.comSensor readings and logging. I log every run with it, with its own FPS counter switched off.
- RivaTuner Statistics Serverguru3d.comDraws the on-screen overlay in my runs.
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